StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit kinds https://elliottl1727.thekatyblog.com/29078516/detailed-notes-on-starcraft