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Details, Fiction and Donkey Kong Bananza

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The entirety of Bananza's terrain is made from voxels, which Motokura reported was the key issue distinguishing it from Odyssey.[27] Takahashi described developing levels from voxels as far more convenient than polygonal modeling, as builders could "freely Merge voxels and components to construct terrain and then exam it out https://donkeykongbananza75319.liberty-blog.com/36553514/details-fiction-and-donkey-kong-bananza

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